December 2009
1 post
3 tags
App Design in AppKit →
AppKit is not UIKit, but reading this was the most helpful thing I’ve found on the subject so far. Still working out how to lay out larger projects to make them maintainable.
October 2009
7 posts
Rejected again...
“Your application, <appname>, cannot be posted to the App Store at this time because it does not adhere to the iPhone Human Interface Guidelines as outlined in the iPhone Developer Program License Agreement section 3.3.5.
When the device is not connected to a network, <appname> does not load its contents and stays blank. This behavior might lead to user confusion. It would be...
Dynamic Structure
Because the approval process is so long, I can’t go manually updating my apps every time I release a new one, and want to cross promote it. Also because of the approval turnaround time, if you make a typo or release an app with a bug in it, or whatever, you’re stuck with it for at least two weeks.
Solution: dynamic structure!
Make as much of your app as possible updatable without...
Approval stops and starts
First it was Fixed getting rejected for a keyword that apple deemed “irrelevant”, now Carrier Pigeon was rejected for using an Apple copyrighted image… (one of these).
It would be easy to blame Apple’s policies, but I think they were both honest mistakes on my part.
It just stinks that simple snafus like this set me back two weeks each.
Oh well, edit, re-compile,...
Ad performance...
So I’ve just released Fixed, and it’s my first free app. It has an ad banner up at the top of the screen to try to replace the $0.70 purchase income I would be getting if it was a paid app. If you want to skip the rest of this post you can just know that I’m not getting rich any time soon.
Now it’s only been a day since it was approved, so this is all a bit tentative. But...
Fixed is in the App Store →
Check it out! It’s FREE!
So many pretty fixies in the palm of your hand!
September 2009
2 posts
July 2009
1 post
Spokewrench - Live!
I just got an email from apple, SpokeWrench is live!
Have a look! Buy it! Review it! Send me feature requests!
Exciting!
SpokeWrench
June 2009
1 post
SpokeWrench - Submitted!
After a whirlwind of coding, and a couple of minor headaches, I’ve submitted my first iPhone app to the app store. The biggest speed-bump was when I ran into a certificate issue while trying to upload the binary. The solution took quite some time to find, and I’m not even sure I know what the problem was, but by closely following Adeem Basraa’s checklist I managed to sort it out...